Work

Re-Engage

User-Centered Design
Interaction Design

Developed a real-time engagement tracking tool that helps teachers adjust lecture pacing and improve student engagement.

The physical cube from the Re-Engage system, allowing students to provide real-time input on lecture pacing with intuitive symbols.

Project Overview

Re-Engage was a project I worked on as part of my Creative Technology bachelor’s studies. In a team of five, we aimed to design a tool to help teachers track and improve student engagement during lectures. After conducting user research, we identified that lecture pacing—whether too fast or too slow—was a significant factor in student disengagement.

The solution we developed involved a real-time engagement tracking system: each student had a small cube on their desk with symbols on its faces to indicate their feedback (e.g., “too fast,” “too slow,” or “just right”). A camera system equipped with computer vision would tally the votes and provide teachers with a real-time graphical overview of the class’s engagement, enabling them to adjust their pacing accordingly.

My Contributions

  • Interaction Design: Designed the physical cubes, focusing on intuitive and non-intrusive interaction for students.
  • User Research and Requirement Gathering: Conducted interviews with teachers to understand their needs, preferences, and pain points around engagement feedback. This user-centered approach ensured the tool directly addressed classroom challenges.
  • Interface Design: Created the teacher-facing dashboard, emphasizing clarity and simplicity to make it easy to interpret engagement data in real time.

Impact

  • Award Recognition: Re-Engage won the “Best Project” award among three other studies, recognizing its innovative use of AI in education and strong focus on privacy and user-centered design.
  • Scalable Solution: Teachers appreciated the system’s potential as an affordable and scalable tool for educational institutions, demonstrating how AI can improve classroom dynamics without being intrusive.
  • This project helped me grow my skills in user-centered design, prototyping, and teamwork while working on a real-world challenge. As a student, I felt personally connected to the issue of disengagement and was motivated to create a meaningful solution. Talking with teachers gave me a new perspective on their challenges and inspired me to find ways to bridge the gap between educators and students.
Re-Engage's teacher-facing dashboard, displaying real-time feedback on student engagement